In “The case for culturally relevant pedagogy,” the author argues that our environment outside of the classroom is just as important and effective as what we learn inside of the classroom. It is important to address and acknowledge a students culture if teachers want to form deeper connections with their students. In “Critical Race Theory”Continue reading “02/13”
Author Archives: graciedan14
02/06 FoE
I currently have two cities that I am building, but I don’t remember how I got them. The second time that I logged onto the game, it asked me if I wanted to work on a second city and I just approved it. I had about 150 diamonds in the first city and less thanContinue reading “02/06 FoE”
02/06 Manipulation
The TED talk “Manipulation” argues that all of our views are influenced by media. The attention companies, like social media, control and “pollute” our social cohesion and ability to actually understand each other. We constantly review sites with misinformation and fake news that can easily alter our opinions or perceptions of things. People can easilyContinue reading “02/06 Manipulation”
02/04 FoE
Since the game isn’t really interactive aside from collecting coins and following the directions provided in the story, the designers should consider including character communication. It would be interesting to have some communication between the player and their citizens to discuss the best development options for the city. One objective of the game is toContinue reading “02/04 FoE”
02/04
Giroux’s article discusses how children and teenagers spend so much time on technological devices that they have become the biggest consumers and biggest influences on spending in the eyes of advertising/ market industries like Disney and other mega corporations. These megacorporations like Disney are creating “consumer subjects” that soon won’t be able to overcome theContinue reading “02/04”
01/30 FoE (ed and devices)
The educational possibilities that Forge of Empires offers is how to maintain your city by constructing new buildings, producing material, and keeping your citizens happy. This game also reflects our current day economy where people thrive on capitalism. Being a player in FoE forces you to partake in capitalism by continuously spending coins and diamondsContinue reading “01/30 FoE (ed and devices)”
01/30
In Vikaros and Degand’s chapter on moral development, they argue that technology can facilitate the moral development that children also find in childhood through social narrative play. Through video games, people can learn how to critically think about their next move in response to previous experiences, allowing them some autonomy and a sense of selfContinue reading “01/30”
01/28 FoE Journal Post
I chose an avatar that best resembled me (at least from my perspective). Most of the avatars were white males, and the women that were optional did not really look like they were from the same era that the males were portrayed as from. The women were also a lot more revealing than the menContinue reading “01/28 FoE Journal Post”
01/28
In “Critical media literacy is not an option,” Kellner and Share argue that literacy needs to be reformed into different ways that allow students to critically analyze texts beyond traditional scripture and instead allows them to engage with “popular culture” and “different audiences.” “Teaching Social Studies with Video Games” presents the argument that students shouldContinue reading “01/28”
1/23 FoE Lab
Username: gdrivera Name of city: gdrivera’s city Name of the world your account is in: Bronze Age I have never played a game where I have to build my own city so this was a new experience for me. I found it kind of boring since I had to sit around and wait for coinsContinue reading “1/23 FoE Lab”